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Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers (Pfeiffer Essential Resources for Training and HR Professionals)

 

Amazon MarketPlace $39.99
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  • Users:
  • User opinions

    This is an Excellent Book - 10 / 10

    jh76 - 05-2009

    This is an excellent and informative book that finally makes it clear that playing games can...

    A Great Instructional Design Resource - 10 / 10

    C. Bean - 09-2007

    This book is a must-have for instructional designers and other purveyors of e-Learning and Training...

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 Amazon MarketPlace No feedback for this seller Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers (Pfeiffer Essential Resources for Training and HR Professionals) Used $39.99 N.C. $39.99 Usually s...
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 Amazon MarketPlace No feedback for this seller Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers (Pfeiffer Essential Resources for Training and HR Professionals) Used $48.00 N.C. $48.00 Usually s...
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 Amazon MarketPlace No feedback for this seller Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers (Pfeiffer Essential Resources for Training and HR Professionals) Used $49.72 N.C. $49.72 Usually s...
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Author:Karl M. Kapp
Type:Hardcover
ISBN:0787986542
Publisher:Pfeiffer
Number of items:1
Number of pages:448
Publication date:2007-04-13
Subjects:Business & Management, Personnel & human resources management, Employees - Training of - Technological innovations, Business & Economics, Business / Economics / Finance, Business/Economics, BUSINESS & ECONOMICS / Human Resources & Personnel Management, Business & Economics / Training, Human Resources & Personnel Management, Training, Employees, Knowledge management, Technological innovations, Training of, Video gamers as businesspeople, Management & Business: General

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