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The Industry Standard (Free subscription) | 11/20/2009
We’ve got some great momentum for VentureBeat’s upcoming DiscoveryBeat event, which will attack the problem of how to get attention for an app in the midst of a lot of noise. One of our newest speakers is Randy Breen, chief operating officer at Social Gaming Network , where he oversees game development, business development, strategy and executive management. He has worked in the game...
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Earnings Breakout (Free subscription) | 11/19/2009
Electronic Arts (EA) is probably the company dearest to my heart growing up. I had many pleasant childhood memories playing games like One-on-One and Seven Cities of Gold on the Commodore 64 and Populous on the Amiga. They simply made great innovative games then. Somehow however the company lost its way over the years. [...]
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VentureBeat (Free subscription) | 11/17/2009
We’re pleased to announce a trio of new speakers for our DiscoveryBeat event on how to get your apps noticed. Our newest speakers at the Dec. 8 event include Ge Wang, the co-founder, chief technology officer, and chief creative officer at iPhone app developer Smule. We’re delighted because Smule has popularized apps such as the whimsical Ocarina music app that lets you blow into an iPhone...
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El33tonline (Free subscription) | 11/13/2009
After worse than expected quarterly financial results, and poor market reception to its original intellectual property (IP) such as Dead Space, Mirror’s Edge and Brütal Legend, EA has revealed their future strategic plans, and it doesn’t look good for original, innovative content. In the wake of the announcement that EA is to cut 1500 jobs across all of it studios, and the revelation...
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VentureBeat (Free subscription) | 11/13/2009
Playdom is one of the red hot companies in social games, having announced a $43 million funding round this week. But its success has been mostly in making games on MySpace. Now it is announcing two acquisitions that will expand its presence in both Facebook and iPhone games. Mountain View, Calif.-based has acquired Facebook developer Green Patch and iPhone developer Trippert Labs. The deals will bring...
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The Industry Standard (Free subscription) | 11/13/2009
Playdom is one of the red hot companies in social games, having announced a $43 million funding round this week. But its success has been mostly in making games on MySpace. Now it is announcing two acquisitions that will expand its presence in both Facebook and iPhone games. Mountain View, Calif.-based has acquired Facebook developer Green Patch and iPhone developer Trippert Labs. The deals will bring...
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The Wiire (Free subscription) | 11/13/2009
Frustrated by lack of support for third parties Nintendo has always been infamous for having trouble rallying quality third party support for their consoles. While Nintendo itself is and has always been able to create widely accepted first party titles, they have always been criticized for not doing more to promote and support third parties on their consoles. Unfortunately, it appears little has changed,...
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USA Shopping Online @ 2dayplaza.com (Free subscription) | 11/12/2009
Need for Speed seems poised for a second Golden Age. The series, which captured the hearts of casual racing interested players with the Porsche based title and then with the cops and robbers mechanics inserted into the Hot Pursuit title, has this year returned to its racing roots, after a couple of disappointing releases focused on the underground scene, with the very aptly titled Shift. Electronic...
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VentureBeat (Free subscription) | 11/11/2009
Playdom, one of three major social gaming companies, has raised $43 million with a huge valuation that reflects how hot the social gaming space has become. Techcrunch reported that the deal valued Playdom at $260 million, pre-money. Investors included New Enterprise Associates, Rick Thompson, Lightspeed Venture Partners and Norwest Venture Partners. The company itself has not yet confirmed the investment....
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The Industry Standard (Free subscription) | 11/11/2009
Playdom , one of three major social gaming companies, has raised $43 million with a huge valuation that reflects how hot the social gaming space has become. Techcrunch reported that the deal valued Playdom at $260 million, pre-money. Investors included New Enterprise Associates, Rick Thompson, Lightspeed Venture Partners and Norwest Venture Partners. The company itself has not yet confirmed the investment....
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Joystiq (Free subscription) | 11/11/2009
EndSights EA's John Riccitiello has got some 'splainin to do. Investors are bound to be frustrated with the video game publisher, which recently reported a net loss of $391 million, spurring a layoffs that affected more than a thousand employees. EA's decision to not be evil has seemingly backfired , with the company forced to focus on "core slate" games that can be iterated over and over...
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Dubious Quality (Free subscription) | 11/11/2009
JL let me know that Gamasutra's Chris Remo wrote a parody song for the Idle Thumbs Podcast last year titled "The Ballad Of John Riccitiello." It's hilarious, entirely prophetic, and it channels Randy Newman in all the best ways. Have a listen . Here's a second bit of genius. I linked a while back to shitmydadsays , which has this description: I'm 29. I live with my 73-year-old dad. He is...
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aarkstore | 07/13/2009
Electronic Arts Inc. - Financial and Strategic Analysis Review Summary Electronics Arts Inc. (EA) is engaged in the development and publishing of interactive entertainment software for advanced console systems. It develops, markets, publishes and distributes video game software and content that can be played by consumers on a variety of platforms. Further, the company also develops software for online...