Gameloft Q2 08 Results
Mobile Games & Gaming Blog (Free subscription) | yesterday
It’s half time again in the mobile games industry and Gameloft is the first developer to drop their numbers right in our mailbox. So here it goes…
Mobile Games & Gaming Blog (Free subscription) | yesterday
It’s half time again in the mobile games industry and Gameloft is the first developer to drop their numbers right in our mailbox. So here it goes…
iPod Reviews Blog (Free subscription) | yesterday
Gameloft’s Brain Challenge ($5) is the iPod Games equivalent of Brain Age, and works on the fifth-generation iPod, iPod nano, and iPod classic. Limitations of the iPod hardware and small visual changes aside, there’s no doubt that Brain Challenge is as close to Brain Age as the iPod models can get: you’re even walked through the mind games by an on-screen coach who peppers you with brain-related...
The Apple News (Free subscription) | yesterday
Gameloft’s Brain Challenge ($5) is the iPod Games equivalent of Brain Age, and works on the fifth-generation iPod, iPod nano, and iPod classic. Limitations of the iPod hardware and small visual changes aside, there’s no doubt that Brain Challenge is as close to Brain Age as the iPod models can get: you’re even walked through the mind games by an on-screen coach who peppers you with brain-related...
iPod Reviews Blog (Free subscription) | yesterday
Unlike past chess-alikes such as Battle Chess and Archon, Gameloft’s presentation of the 600-year-old chess game is almost completely straightforward: this is a simple one- or two-player game of strategy, with no added action, special rule, or dynamic graphical flourish. You’re presented with a standard board, two control options (scrolling or 8-direction tapping), and nine skill levels ranging...
The Apple News (Free subscription) | yesterday
Unlike past chess-alikes such as Battle Chess and Archon, Gameloft’s presentation of the 600-year-old chess game is almost completely straightforward: this is a simple one- or two-player game of strategy, with no added action, special rule, or dynamic graphical flourish. You’re presented with a standard board, two control options (scrolling or 8-direction tapping), and nine skill levels ranging...
Moco News (Free subscription) | yesterday
Gameloft ( EPA: GFT ) has released its sales figures for the second quarter (not its earnings report, which will come out later): It sold 25.0 million euros (US$39.3) worth of games in Q2, an increase of 8 percent year-on-year—16 percent on a comparable exchange rate basis, reflecting the strength of the euro. Half year sales were 50.3 million euros (US$79.1 million), a 10 percent increase...
News & Information (Free subscription) | yesterday
PARIS, July 23 /PRNewswire-FirstCall/ — Gameloft posted consolidated sales of EUR50.3 million for the first half of 2008, up by 10% from the previous year. On a comparable……Read more
iPod Reviews Blog (Free subscription) | yesterday
Just like Bust-a-Move, you control a character at the bottom of the screen who fires individual colored bubbles upwards into a matrix of existing bubbles, attempting to make color matches. Match three or more bubbles and they disappear from the top of the screen; the more matches you fail to make, the more crowded the screen becomes, putting your character in peril of dying. Sound familiar? Besides...
The Apple News (Free subscription) | yesterday
Just like Bust-a-Move, you control a character at the bottom of the screen who fires individual colored bubbles upwards into a matrix of existing bubbles, attempting to make color matches. Match three or more bubbles and they disappear from the top of the screen; the more matches you fail to make, the more crowded the screen becomes, putting your character in peril of dying. Sound familiar? Besides...
PR News Wire (Free subscription) | yesterday
PARIS, July 23 /PRNewswire-FirstCall/ -- Gameloft posted consolidated sales of EUR50.3 million for the first half of 2008, up by 10% from the previous year. On a comparable exchange rate basis, half-year growth reached 17%. In EUR millions 2008 2007 Variation 1st quarter 25.3 22.7 +11% 2nd quarter 25.0 23.2 +8% 1st half-year 50.3 45.9 +10% Mobile games accounted for 94% of first half revenues....
Mobile Games & Gaming Blog (Free subscription) | 07/21/2008
From India we received word that Gameloft is preparing it’s catalogue to enter one of the biggest consumer markets available, India.
Phones Review (Free subscription) | 07/21/2008
Any Chuck Norris fans out there? This is for you and of course anyone other mobile games. Gameloft has announced a licensing agreement with none other than American action movie hero Chuck Norris and are launching “Chuck Norris: bring on the Pain” mobile game in August. According to Gameloft…gamers should expect “a sweeping round house kick [...]
IntoMobile (Free subscription) | 07/20/2008
Gameloft has announced a licensing agreement with America's greatest hero, Chuck Norris, to launch "Chuck Norris: Bring on the Pain" in August this year. According to the mobile games publisher, we should expect "a sweeping round house kick to all that is evil." You can play as either Ranger Chuck or Commando Chuck and it's [...]
Mobile Games & Gaming Blog (Free subscription) | 07/17/2008
According to Mobile Enthousiast, the heat is on between EA Mobile and Gameloft. A writeable presentation shows how Gameloft would be copying the competition.
China 3G Telecom Market Report (Free subscription) | 07/18/2008
PARIS, March 18 /PRNewswire-FirstCall/ -- Gameloft(R), the leading publisher and developer of video games for mobile phones, announced today that it has signed a worldwide agreement with Ferrari. The first game developed and published by Gameloft under license will be...