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Katsuya Eguchi


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Eguchi’s Crossing

It is 1986. Katsuya Eguchi, a young graduand of the computer graphics course at Japan Electronics College, is faced with the most difficult decision he may ever face in his life: the company to which he will pledge his allegiance. Since, in Japan, a ‘salaryman’ may stay with a company his entire life, this isn’t a decision to be taken lightly. read more

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Nintendo Power reveals more about Animal Crossing: City Folk; teases DLC

The latest Nintendo Power has a three-pager on the upcoming Wii iteration of Animal Crossing. The initial trailer (from that famed E3 event) left me a smidge worried, because an awful lot of Animal Crossing 2008 looks like Animal Crossing 2001. But the interview with AC’s creator Katsuya Eguchi drops some cool-sounding features poised to [...]

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WiiSpeak was in development before Animal Crossing: City Folk

... with Animal Crossing. Here’s what we’d like it to do…” [Official Nintendo Magazine interview with Katsuya Eguchi, producer of Animal Crossing: City Folk, via Nintendo Everything ] To me that says there a few more first party games in the works (or near completion, given Animal Crossing’s fall release date) that will implement some cool WiiSpeak functionality (with Friend Codes!)

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How does Wii Speak work?

Katsuya Eguchi, Producer of the Animal Crossing: City Folk: “There’s some noise filtering going on. It’s designed to pick up stuff other than what’s coming out of the TV. If you put this on your TV, if this was a regular microphone, you’d get your TV sound going in. But this is a USB plug-in. So [...]

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Nintendo's Desire for More Gamers is Anything But 'Casual'

LOS ANGELES -- Katsuya Eguchi might have the toughest job at Nintendo. As the head of the Kyoto game maker's Software Development Group No. 2, Eguchi (pictured right) produces the company's flagship "expanded audience" titles like Wii Sports, the pick-up-and-play...

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How Nintendo's WiiSpeak Mic Works

So there was one potential issue with Nintendo's WiiSpeak microphone that it announced at E3. If the thing is supposed to sit on top of your television set and record all the noise in the room, won't the loudest noise it records be the cacophany of game sounds coming out of your television set? Not so, says Animal Crossing: City Folk producer Katsuya Eguchi. "There's some noise filtering...

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E308: Nintendo exec alludes to Wiimote refresh with built-in MotionPlus

Filed under: Rumors Your Wiimotes might be outdated pretty soon, that is if Nintendo's Katsuya Eguchi is to be trusted. During a developer roundtable, he alluded to the possibility of a hardware refresh on the Wii's motion-sensitive controller, one that would include the new MotionPlus functionality, commenting "as to looking at whether or not it will be an attachment or built in - we're...

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Nintendo says it’s considering Wiimote with built-in MotionPlus

by Donald Melanson , posted Jul 18th 2008 at 4:03PM It's pretty far down on the surprise-o-meter, but it looks like Nintendo is at least considering the possibility of a Wiimote with built-in MotionPlus for further on down the road. That word comes straight from Nintendo's Katsuya Eguchi, who told a developer round table that, "as to looking at whether or not it will be an attachment...

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Nintendo says it’s considering Wiimote with built-in MotionPlus

by Donald Melanson , posted Jul 18th 2008 at 4:03PM It's pretty far down on the surprise-o-meter, but it looks like Nintendo is at least considering the possibility of a Wiimote with built-in MotionPlus for further on down the road. That word comes straight from Nintendo's Katsuya Eguchi, who told a developer round table that, "as to looking at whether or not it will be an attachment...

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Nintendo says it's considering Wiimote with built-in MotionPlus

Filed under: Gaming It's pretty far down on the surprise-o-meter, but it looks like Nintendo is at least considering the possibility of a Wiimote with built-in MotionPlus for further on down the road. That word comes straight from Nintendo's Katsuya Eguchi, who told a developer round table that, "as to looking at whether or not it will be an attachment or built in - we're always looking...

1Vote!

Nintendo's E3 2008 Developer Roundtable

After Tuesday's big conference, Nintendo held a more informal meeting with the press at E3, mostly focused on offering a deeper level of detail about the company's key first-party titles: Animal Crossing: City Folk, WiiSports Resort and WiiMusic. The main speaker for the first half of the roundtable was Katsuya Eguchi, producer of all the games mentioned above. Translated by Tim O' Leary,...

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Nintendo Says They May Limit Number of Wii MotionPlus Games to Control Costs [Wii MotionPlus]

As we pointed out this week, the Wii's MotionPlus gyroscope add-on could tip the total 4-player price of the system above or equal to the 360 and PS3. Speaking to that point, Nintendo's Katsuya...

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Nintendo Says Wii MotionPlus Could Be Embedded in Future Wiimotes [Wii MotionPlus]

As we pointed out this week, the Wii's MotionPlus gyroscope add-on could tip the total 4-player price of the system above or equal to the 360 and PS3. Speaking to that point, Nintendo's Katsuya...

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Miyamoto: Wii Music Is "Better Than A Video Game" [E308]

At the E3 Nintendo Developer Roundtable that followed day two of the gaming expo, Shigeru Miyamoto and Katsuya Eguchi — the latter is the producer on Wii Sports Resort, Animal Crossing City...

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E3: WaveRace devs on Wii Sports Jet Ski

Same director and programmer on board. Nintendo designers Katsuya Eguchi and Shigeru Miyamoto have revealed that a number of the original WaveRace team is working on the Jet Ski game included in Wii Sports Resort. Click here to read the full article