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Joystiq (Free subscription) | 07/30/2008
Filed under: PC , Microsoft Xbox 360 , MMO Shane Kim knows (and he know we know ) that Microsoft has had some problems in the MMO department, and he even takes the full blame, saying "It's a tough and challenging space that's evolving all the time - a lot of shifting sands. We haven't been able to crack the code." Listen, Kim (can we call you Kim') we can sympathize. Lord knows we burned through...
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Xbox 360 Fanboy (Free subscription) | 07/29/2008
Filed under: News Shane Kim, former Microsoft Game Studios guru and recently appointed VP of the Microsoft Interactive Entertainment Business, recently spoke to EDGE magazine on his company's failed attempts at massively multiplayer online games. Specifically, MS canceled Marvel Universe Online earlier this year. Way back on the original Xbox, True Fantasy Live Online , once thought to be the...
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Kotaku (Free subscription) | 08/01/2008
So far this generation, Microsoft's first-party lineup has done a pretty good job! Gears of War, Project Gotham Racing 3, Halo 3, Project Gotham Racing 4, Forza 2, Ninja Gaiden 2...all big sellers,...
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Next Generation (Free subscription) | 07/28/2008
True Fantasy Live Online. Marvel Universe Online. They're two formerly high-profile games that were to be big MMOs on Xbox platforms, but they never came to fruition. Shane Kim, former general manager of Microsoft Game Studios who's now a corporate VP, told Edge, "I'll admit MGS has not had success in the MMO space, and that happened under my leadership, so I take full responsibility. It's...
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1UP (Free subscription) | 07/31/2008
If you're wondering when the 360 will get more MMOs to add to their roster, the future may be bright. Kim seems optimistic, saying, "There's a lot of ongoing work.... We want that content." Of course you want it, Mr. Kim. The competition is kicking your virtual world hiney.
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Xbox-Scene News (Free subscription) | 07/29/2008
From edge-online.com : [QUOTE] True Fantasy Live Online. Marvel Universe Online. They're two formerly high-profile games that were to be big MMOs on Xbox platforms, but they never came to fruition. Shane Kim, former general manager of Microsoft Game Studios who's now a corporate VP, told Edge, "I'll admit MGS has not had success in the MMO space, and that happened under my leadership, so I take...
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Computer And Video Games (Free subscription) | 07/29/2008
True Fantasy Live Online and Marvel Universe Online to be precise... True Fantasy Live Online. Marvel Universe Online. They're two formerly high-profile games that were to be big MMOs on Xbox platforms, but they never came to fruition. Click here to read the full article
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Kotaku (Free subscription) | 07/29/2008
Making an MMO can be hard. You can put years into developing not just the game, but the necessary infrastructure, only to launch it and have it die within weeks. Sure, Blizzard know how to do it, but...
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Kotaku (Free subscription) | 07/21/2008
Why bother redesigning the Xbox 360's interface? Shane Kim is here to tell us. Oh and Kim totally gets in Sony's face. No, not really. He does talk a minute amount of smack, but no gang signs were...
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Kotaku (Free subscription) | 07/21/2008
Microsoft's E3. Was it fun for everyone or fun for just casual gamers? I think it was more about the casual gamer, Shane Kim? Not so much. Kim also isn't a big believer in Nintendo's big, blue ocean,...
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Brier Dudley's blog (Free subscription) | yesterday
Microsoft's Shane Kim said triple-A titles may cost $20 million to $30 million, plus another twenty or thirty for marketing. But Kim, former studio boss turned strategy VP, noted that the investment in Halo produced a $1 billion franchise.
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Kotaku (Free subscription) | 07/21/2008
Halo, Halo, Halo! What's going on with the movie? What about Halo Wars? What about Peter Jackson? How bout the Halo no show at the big press conference. No real answers from head of Microsoft Game...
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arnsteinblogg 2.0 (Free subscription) | 07/21/2008
Halo, Halo, Halo! What's going on with the movie? What about Halo Wars? What about Peter Jackson? How bout the Halo no show at the big press conference. No real answers from head of Microsoft Game Studios Phil Spencer or newly minted corporate vice president of Strategy and Business Development Shane Kim, but plenty of talk.