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We’ll look at it first from a fan POV, and then the business side of things. Yes local TV ratings are soaring. Yes, a large segment of the baseball-viewing population will love the fact that either the Yankees or Red Sox (or both!) will miss the postseason if the 77-48 Rays keep winning. Fodder for the [...]
PCGameshardware uploaded the full movie of Ruby 2.0 which is ray traced real time rendered by ATI's HD4000 GPUs at 1280x720 resolution. The original trailer only showed a small piece, we now get a...
Here is a promo for the Season 4 Blu-Ray Release. I'm sure I've posted this before but for the life of me cannot find it lol. USA Version - Blu-Ray UK Version - Blu-Ray Canadian Version - Blu-Ray
Here's a Siggraph 2008 demo of Rome Reborn model 1.1 - a virtual version of ancient Rome. The demo used the iRT ray tracer for the Cell processor and ran in real-time on IBM QS21 Cell/B.E. blades. Rome Reborn showcases new approaches for exhibiting historical findings in museums, classrooms, and on the Internet. Approximately 7,000 buildings recapture Rome at the peak of its glory in 320 AD, at the...
CustomPC had an interview with Daniel Pohl, Intel's ray tracing expert. Here's a snip: CPC: Nvidia's chief scientist David Kirk says that ray tracing will be another tool in the developer's toolbox, rather than taking over completely from rasterisation. Do you agree, or do you think that ray tracing will end up taking over in games in the long term? Daniel: Looking ahead five to ten years from now,...
Ray-tracing is one of the big topics gamers and graphics enthusiasts should pay special attention to these days. AMD already demonstrated Transformers and Ruby Ray-traced demos using pre-rendered and real-time rendered voxels, Intel is busy working on its own ray-tracer, and now we are seeing much more obvious ray-tracing material from Nvidia as well.
We can ray trace too, says Nvidia Atomic, Australia - 33 minutes ago Nvidia says, ‘the ray tracer shows linear scaling rendering of a highly complex, two-million polygon, anti-aliased automotive styling application. ...
Box Shot 3D 2.2Create and customize virtual covers. Box Shot 3D is a virtual cover creation utility. It allows to create photorealistic raytraced software boxes with a few mouse clicks. Extremely powerful and simple application. Support direct and atmospheric lighting, soft shadows, advanced camera control and reflection. Virtual covers can be saved to JPEG, BMP [...]
Nvidia have produced a proof-of-concept demo that shows how standard (albeit powerful and heavily tweaked) graphics processors can be used to render raytraced scenes in real time. The demo showed...
NVIDIA is demonstrating its latest efforts in interactive ray tracing at SIGGRAPH 2008, using four next-generation Quadro GPUs in an NVIDIA Quadro Plex 2100 D4 Visual Computing System to show linear scaling during rendering of a complex, two-million polygon, anti-aliased automotive styling application. The images here are taken from the demo, which managed 30fps 1920 x 1080 High Definition video for...
Nick Booth the Inquirer , Friday 15 August 2008. 18:43:00 It's get real time for GPU HIGH-END GAMING PCs will soon have raw power to handle photo-realistic graphics fluidly and in real time. Even Nvidia powered ones. Intel recently boasted that its promised Larrabee architecture could perform real-time ray tracing. Nvidia says it is already possible under existing technology designs....
We can ray trace too, says Nvidia Inquirer, UK - 24 minutes ago Nvidia says, ‘the ray tracer shows linear scaling rendering of a highly complex, two-million polygon, anti-aliased automotive styling application. ...
We don't know where Nvidia's can of whoop-ass went but at Siggraph the Green Goblin of Santa Clara finally did something that at least looks like a swing directed towards Intel. The fabless graphics company demonstrated real-time GPU ray-tracing running off four of its multi-GPU Quadro Plex 2100 D4 Visual Computing Systems. The demo, which featured a green-themed Bugatti Veyron, ran at a resolution...