Analysts blame music genre, among other things, on poor game sales of 2009
That VideoGame Blog (Free subscription) | 01/17/2010
... He adds that the genre’s $1.66 billion revenue from the previous year was just “not sustainable.” Jesse Divinich of Electronic Entertainment Design and Research said the slumping music genre was “likely the biggest factor,” but also explained that a lack of innovation had a pretty big hand in it as well. “All too often the economy is blamed for the recent industry contraction. In...
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